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Top Gear – Punching It Down The Blacktop
This is it. The race of your life. Head to head. Nose nose. World Cup flag. Only your best friend or worst enemy can stand in your way as you chase each other down 32 terrifyingly challenging race tracks spread from Paris to Rio.
Then came the SNES trilogy known as Top Gear (or Top Racer in Japan). The series after the original TG became more advanced in terms of racing, car and design options, and racing required “money” to buy parts and accessories from high stakes locations. The original Top Gear is appreciated for its simplicity: choose your name, choose your gearbox (automatic or manual), choose your control layout, choose your car, just race!
Please choose your car carefully. handling and power. Grab the controls and click on the black board. It’s split-screen racing at its best, day and night and night and night, demanding all your skill, courage and split seconds to overcome obstacles and hurdles. So get ready. Start your motor. And go nitro. There’s only one space left in the winner’s circle!
The graphics in this game do their job well, and after a neat splash screen, there’s a well-placed options screen that includes some impressive (by SNES standards) digital art behind the text. The graphics of the game are very good and the cars themselves are well drawn. Day turns into night at certain points in the race, which either improves or degrades your visibility, an effect I haven’t seen anywhere else.
And the rear drop is unique to each track. You can see Leaning Tower of Pisa in Pisa, Eiffel Tower in Paris, etc. Pit lane also has good animations and the speedometer and timer are intuitively placed so you can see them. fast without breaking. I also liked the little speech bubbles that pop out of the side of the car whenever you hit another car or use nitro. For example, if you get caught in a group of cars and hit them, the driver will say things like “get away from me” or “are you blind”.
The management did not miss a single word. You have 4 control options including the left hand which holds the SNES pad up and down. Maneuvering your car is as simple as making a turn. Overtaking high-speed corners is no problem, as you can go full speed on the outside or pass on the inside at low speed. The brake and nitro buttons are within easy reach, just a flick of your thumb. In manual gear mode, just press the R or L button to shift gears up and down.
Music and Sound FX:
I have to say that Top Gear has the best music of any previous racing game. The title track is a classic (It’s also lotus1’s ending music on the breed) and the game tracks are also perfect, they always seem perfect for the track you’re playing, the high notes have sharp turns and generally seem to match the music. with a rhythm that can get your adrenaline pumping as you tear through circular hairpins. Car sound effects (sliding, engine noise, etc.) are also perfectly restored.
Top Gear’s strong point is its exciting gameplay. It’s trump card is that its constant split-screen (like Mario Kart) forces you to always compete against another “human” player. If you’re playing in single player mode, the second player’s car is controlled by the SNES and will need to be refueled just like you. In two player mode, 2 players will control this car. There are 20 cars in each race and your position on the starting line is determined by your finishing position in the previous race. For example) if you finish 1st, the next race starts at 20, 2 = 19, etc.
If you take first place on any track of the country, you will get 20 points, 2nd place 15 points, 3rd place 12 points, 4th place 10 points, and 5th place 8 points. But that would be the breaking point. unless you finish a given track in 5th place or higher (out of 20 cars), you will not advance to the next track. In addition, you must have at least 3 or more places in any country or continent to advance to the next country.
There are 32 tracks worldwide in eight locations, including the United States, South America (mainly in Brazil, but oddly including one in Mexico), Italy, Germany, Japan, France (including one in Monaco), and the United Kingdom. , and Scandinavia (Sweden, Finland, Norway, Denmark).
In addition, you can choose from four cars, most of which are very different from each other. The white car is the most fuel efficient but has the lowest average speed, while the red car is the fastest on average but drinks gas like water. The speed and gas consumption of the blue and purple cars are similar, but the blue car handles the turns better than the purple car.
There are huge differences between each car, and playing games with different cars feels like a different game every game, so depending on your car, you can have a great driving car or something that handles like a brick on wheels. (overtaking and avoiding objects becomes more difficult when driving a blue or red car). Or you may have a vehicle that needs to be charged once or twice or not at all on certain routes.
Acceleration also varies, which is very important when you’re moving or after a bad crash or pit stop. Nitro power varies from car to car, affecting both duration and overall speed. Also, the top speed seems to “hold” the speed of some cars better than others, and it doesn’t seem to slow down much after a nitro boost or a steep hill.
When you run out of fuel, you need to make a pit stop, to do this, simply drive to the pit lane and drive again if the fuel level is sufficient. Pit stops at the start of the race require pit stop tactics as they give you time to catch up. If you run out of fuel, your car will move ahead for a while, so it doesn’t mean you’re out of the race, and if another car hits the back of you, it will start moving again.
That’s why you can do an entire lap without fuel until you finish or hit the hole. Although there is a high chance of losing a lot of position waiting to be hit or stopped in a lane where no other cars are going. In 2 player mode you can just have the other guy push you.
The tracks are all well done and you can have a variety of tactics on when to fuel up or go nitro on the long tracks. Some of the tracks, like the Black Forest, are full of steep hills just like the real world, so true to life. Top Gear’s pacing isn’t mind-blowingly fast, but it’s very fast and smooth compared to F-Zero and Mario Kart, which seem sluggish and slow in comparison.
Top Gear has three levels of difficulty, with higher levels making the computer’s car faster and more aggressive, and further adding more obstacles to the road. Finishing the game isn’t too difficult, but you should try to finish first in every race, as any loser can finish fifth. You also need to beat the course record displayed on the pre-race screen.
Also, you have to try to finish the game with every car as the red car, if you can’t crash and if you’re good, you can go up to 240 mph. Even the red car spews fuel like there’s no tomorrow, but it goes much faster than the blue and white cars. In summary, white machines are for beginners, blue and pink machines are for intermediates, and red are for professionals.
Top Gear doesn’t hold much weight in the history of racing games because it doesn’t follow the super deluxe options, features, add-ons, and other games on other systems that its sequel does. It’s a shame, because Top Gear’s simplicity is not only at its most appealing as a race, but it’s also allowed other games to copy the systems it implemented and make it better than just the gameplay. stopping point.
If you own an SNES and want to relive the glorious pre-Racing era, Top Gear is one of those games you’ll want to get your hands on. This experience will give you one of the best racing games you will ever have in your collection.
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